Plot

Myrkviðr Plot
The previous and current plots pushing the Myrkviðr story forward.

Abandonment
Rumor of a vision spread throughout the Wilþijāz, although the Reiðr and Vörðr saw nothing of it in their dreams.. Small numbers within lower ranks seemed to be affected while the rest were left confused in the unknown.

This vision told of a new God named Fenris, the new God promised new wild magic, power above all the Alar and a Godhood far above the Ancients for the Wargs who chose to follow him. Of course Reiðr and Vörðr spat at the thought of a new God- being devoted to the Ancients above all.. They refused to accept or hear of Fenris, leaving the Wargs affected by the vision frustrated and alienated by their fellow pack-mates.

Three days past and during these days, the affected pack-mates stewed in their frustration. Finally, deciding to rise up against the alienation- they fled the Wilþijāz territory.. Cursing their former pack-mates and the Ancients. No longer would they worship faulty old Gods, no longer would they follow the word of the Reiðr and no longer would they remain black-sheep to their once known friends and family.

This group of the Wilþijāz traveled across the Karhold and onto the mainland where they would settle and form a new pack, called the Flókkr.